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pickfinal version: 2002.02.22

[Main Features]: This Java applet implements a fully configurable board game won by picking up the last object. Each turn you need to pick up a number of objects between minimum and maximum numbers. Whoever gets the last object wins.

[Execution Tips]: Click "Take" to pick up one object each time. Click 3 times if you want 3 objects. Click "Finish" when you are done and it is then computer's turn. To start a new game, click on the 'New' button. Click 'Rule' to see the simple rule. Click "Resume" to resume play.

[Download and Installation Guide]: Be sure to read our FAQ 1 about license agreement before you use this program. Download and uncompress the file under your web directory. You can use the configurator in the next section or do it by yourself as follows:
Use a file editor (e.g. WordPad) to open pickfinal.html and copy the code segemnt between starting and ending APPLET tags into your desirable HTML file. Supply your own images and type in their filenames. If you have a game, say, 7 rows and 5 columns, with each grid 27 x 27, you will have a display area 135 wide and 189 tall. Remember to add 70 to width and 20 to height for the display area. So, you should set 'width' to 205 and 'height' to 209

[Parameters and HTML Configurator]:
Parameter Value Description
regcoderegistration code
bgimagebackground image file: fill in "none" if no background image
gameimageboard image file for the game
board image width
board image height
movefileaudio filename for a move
errorfileaudio filename for an error
overfileaudio filename for gameover
panelbgpanel background color: R G B
panelfgpanel foreground color: R G B
buttonbgbutton background color: R G B
buttonfgbutton foreground color: R G B
playercrosscolorplayer's cross line color: R G B
computercrosscolorcomputer's cross line color: R G B
magicnumbertotal number of objects in the game
minmin number of objects to pick
maxmax number of objects to pick
gridwidthwidth for each grid cell
gridheightheight for each grid cell
NewGameTexttext string for starting a new game
TakeTexttext string for taking an object
FinishTexttext string for finishing your turn
ContinueTexttext string to resume play
RuleTexttext string to display the rule
WinTexttext string for a player win
LoseTexttext string for a player loss

Auto-generated code to be inserted into your HTML page:

P.S. Copy all necessary *.jar, *.class, images (e.g. *.gif or *.jpg), and data files (e.g. *.txt) to your web directory and embed the above code into your own HTML file.

[More Package Info]:
  • File Description:
  • pickfinal.html - this file
  • pickfinal.jar - pickfinal program classes
  • pickfinal*.au - sample audio files
  • pickfinal*.gif - sample image files